I was able to design the layout Hallowfall as well as the Points of Interest, Biomes and how you flow through the space.
Above is a 3D concept blockout. I used old assets and textures from previous expansions to create a visual target and pitch how the zone would be created and what it would look like
I also used grey blocks and older assets to pitch how structures and Points of interest would be designed
WoW: The War Within - Hallowfall
I had the opportunity to Work on the Zone Hallowfall for World of Warcraft before I left to join the Survival Game Team. I was able to set the team up for success by completing the visual development and design for the zone by creating the 2D map layout, as well as the POI's themes and their locations, Biomes, Visual style, and 3D blockout of the zone. Which was finished off by the talented Worldbuilders and Artists on the WoW Team after I left.